Soldiers of the Queen is my working title for a set of Colonial rules for small unit actions in 28mm. Playtesting is porceeding along well (several years), and after many tweaks to the system, I am starting to think about publishing them.
The system is loosely based on the Conflict of Heroes series of boardgames. Fans of that series will note they are WWII games, but the essence of them, at least for my purposes, is a decision engine that elegantly portrays command without overly burdensome rules. Adapting the system to miniatures has been challenging and provided some of the best gaming experiences I remember.
The heart of the game is a sequence of alternating actions. Players decide whether to activate a unit on its own initiative, activate a leader to command multiple units, or play a card based action. The cards add historical flavor and permit actions that model the particular characteristics of thew force represented.
Combat compares a shooting or close combat rating plus 2D6 to the target's defense rating, which is based on its formation or order (close/open/extended). Units must charge into close combat - you can't walk into melee! Melees are deadly and usually resolve in a single turn as units fight multiple rounds. When it comes to spear and bayonet, expect decisive results.
I'll be running a game or two at Cold Wars and then again at Huzzah if you attend the shows and would like to see the rules, and Empress Anglo-Zulu War figures, in action.
Zulus closing on the open British flank...